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Senior 3D Artist - Monopoly GO!

Remote-first Full-time Now hiring

About the position Scopely is looking for a Senior 3D Artist to join the Monopoly GO! team in the United States on a remote basis. At Scopely, we care deeply about what we do and strive to inspire play every day—whether through our collaborative work environment or our connection with the global communities who enjoy our games. We are a diverse team of passionate creators developing, publishing, and innovating within the mobile games industry, connecting millions of people around the world every day. The Monopoly GO! team is one of Scopely’s key franchises and among our largest projects. The team is global, with most members located across Spain and the US.

Responsibilities

  • Collaborate with our team of artists and narrative designers to explore and refine gameplay and visual direction.
  • Work closely with the Art Director, Lead Artist, and Concept Team to create 3D assets that capture the charm and style of our established art pillars.
  • Produce high-quality models, textures, and materials that align with our stylized, playful aesthetic.
  • Support the creative vision of each season through consistent quality and attention to detail.
  • Implement and optimize 3D assets in Unity, ensuring proper performance and visual fidelity.
  • Provide and receive constructive feedback to maintain high artistic and technical standards.
  • Collaborate with other departments (Design, Engineering, Animation) to ensure seamless integration of assets.
  • Contribute to the improvement of workflows, tools, and documentation within the 3D pipeline.
  • Stay up to date on new tools, technologies, and AI-based creative methods that could enhance production efficiency.

Requirements

  • 5+ years of professional experience as a 3D Artist in game development.
  • Strong modeling, texturing, and shading skills, with a portfolio that demonstrates a high-quality, stylized or whimsical art style.
  • Proficiency in major 3D software (Maya, 3ds Max, Blender, etc.).
  • Experience with 2D and 3D texturing tools (Photoshop, Substance Painter, 3DCoat).
  • Solid understanding of Unity pipelines for importing and optimizing 3D assets.
  • Familiarity with technical constraints and performance optimization on mobile platforms.
  • Ability to work collaboratively within a multidisciplinary team.
  • Positive attitude and openness to feedback.

Nice-to-haves

  • Experience in casual or stylized mobile games.
  • Knowledge of game art production pipelines and asset management.
  • Unity Shader Graph knowledge
  • General understanding of Unity’s render pipeline and
  • Familiarity with AI tools for ideation or texturing.
  • A genuine passion for creating and playing games.

Benefits

  • employees may be eligible for equity, bonuses, and a comprehensive benefits package, including healthcare benefits, retirement benefits, pet insurance, paid holidays, paid Scopely free days, and unlimited paid time off.

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