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Art Lead (Third-person action shooter)

Remote-first Full-time Now hiring

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Our studio operates as a remote-first workplace, offering flexible work arrangements. At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada. Blackbird Interactive is seeking a passionate Art Lead to join our team on an upcoming third-person action shooter. Do you have a broad range of creative and technical experience building worlds and levels in Unreal Engine 5? Are you skilled at creating art under a strong technical brief? If so, we’d love to hear from you! At BBI, we’re a creative-fueled, future-driven, independent game studio where top talent can grow their careers while working on both world-class IPs and original creations across multiple genres. You’ll join a fast-moving team developing a third-person action game. We support remote and hybrid working arrangements across Canada. At BBI, you’ll find a flexible, forward-thinking environment where creative voices are valued and nurtured. Please include a link to your portfolio with your CV. \n

Responsibilities

Maintain an Art Vision established by the external partner whilst driving new content and features. Control character-driven technical pipelines, as well as content for environment assets and kits. Collaborate with production to ensure the product stays on time and on budget to the highest quality. Create and drive visual targets that set the vision & quality bar for art in-engine. Delegate and direct responsibilities where needed, and proactively seek out and present solutions to problems. Give clear and consistent communication (and feedback) to the development team and external partners throughout production. Sell the Art Direction to all invested parties. Collaborate with the Game leadership team to deliver a world-class addition to a popular indie franchise, and work with production to ensure the product stays on time and on budget. Help mentor and grow artists to improve in their thinking, process, and craft. Inspire the art team to deliver consistent quality across all art disciplines. Collaborate with studio art leadership to grow and maintain an inspiring art culture, and participate in hiring and maintaining the best talent in the industry. Drive all disciplines within the Art Department, including stylisation and optimisation approaches for VFX and Tech Art. Requirements 5+ years of extensive games industry art experience. 2+ years preferred as an Art Lead (or Director). Experience with both Console and PC releases Unreal 4 or 5 experience Demonstrable ability to drive art pipelines and achieve results Expresses passion and strong skills in both 2D and 3D art. Communicate an eagerness for playing current popular games and understanding the art direction decisions. \n$98,000 - $125,000 a year \n Apply To This Job

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